Showing posts with label Jólabókaflóð. Show all posts
Showing posts with label Jólabókaflóð. Show all posts

Saturday, January 2, 2021

Jólabókaflóð 2020 (2): XX (Rian Hughes, 2020)

Let's talk about the I for a moment.

Not the letter, but the concept.

The self.

Consciousness, sapience, the awareness of one's own existence.

What is it that makes me, me? You, you? Is it simply being aware that you exist, that you are thinking, that you have the proof of your own identity? As Descartes put it, "Cogito, ergo sum"? Or is it something more than that?



Descartes himself worked within a somewhat more nuanced framework than simply that brief statement; there is more to it than just that one thinks.  Rather, Descarte's philosophical construct was based on a more thorough question, the question of what we can be sure exists.  He begins by doubting everything.  The one thing he can be sure of, at that point, is that he is, in fact, doubting.  Even if he assumes that all other things are a deception, logically, he must exist in order to be deceived, must be able to interpret and consider the deception, to doubt or believe if he wishes.

You doubt, therefore you are thinking.  You are thinking, therefore you know yourself to exist, because you cannot be deceived about that, even if everything else is nonexistent.

Descartes' demon may be crafting the world we know; the Matrix may be a simulation, but you're a real entity nonetheless.

So, what does that mean about the self, if everything else can be doubted?  If every bit of input we receive can be disbelieved?

It means, for one, that the self isn't necessarily dependent on its vessel to be defined.

Let's expand outward, now.  Our conception of I, our definition of ourselves, is more nuanced than simply existing, after all.  We are more than just that one thought.  We consider our bodies to be part of ourselves, for example.  All of the beliefs we carry, all of the knowledge, all of the lived experiences that form our memories and skills, those are part of the self, as well.  Are those part of the I?

Your heart beats on its own.  You can't consciously control it.  Would you want to?  Having to think, dozens of times per minute, thousands of times per day, whether awake or asleep, 'OK, ventricles, it's time to contract now.  OK, now you can relax.  OK, time to contract again.'  But if it runs on automatic, if you can't control it, is it part of the self?

Is Jean-Luc Picard less of a person because he has a mechanical heart?

Has a heart-transplant recipient become a blend of two people?

If your leg is amputated, are you still the same person?


...is the body part of the self at all?



Knowing that one exists is fine, of course, but you can't define yourself against yourself.  If the self is all that exists, then how can you see the self?

Instead, we define ourselves by drawing a line, between the I and the not I.  You know what you aren't; the dividing line between the things that you are and the things that you aren't becomes the barrier that protects you from dissolution.  We proclaim our existence by shouting "I am" at the blinding, deafening volume of sensory and semiotic input that makes up our world.

As humans, that dividing line can be seen as coterminous with the shape of our bodies.  We extend our influence outward from there, into the great not I, through hands, tools, voices, words.  A skilled carpenter's tools are like extensions of their body; the carpenter knows where the tools are, what they can do, how they can influence the shape of the materials being used for the project.

Where does the project come from, though?  Where did the plans for the house come from, originally?

Before the carpenter starts work, an architect must design the house.  But where did the architect get the design?

Before the nail can be driven into the board, the hammer must be in the carpenter's hand.  But where did the hammer come from?

Where, in the time before hammers, did the thought, 'Og tie rock to stick, make hit things strong' come from?



Let's take a little different view, then.  What if we define the I as the sum of the experiences, lessons, and beliefs that create us?  It becomes, then, a bundle of ideas.  A self-aware idea, perhaps.  An idea, set aside from the whole like an oxbow lake, able to define itself by its separation from the sea of ideas that pass by.

An idea that, itself, births new ideas.  Fleeting thoughts, which may or may not be set free.  The earliest ideas may have been simple by modern standards, but even so, they were ideas that we still use.  That rock rolls down the hill when you toss it.  What if you put things on the rolling rocks?  What if you used the rolling rocks to help you move things?  What if you made better-rounded rolling things?  Perfect circles, even?

That water pushes things when you stand in it.  What if you put a rolling thing partway in the water and attached it to something else, so that the water pushes it but it can't be moved from its spot?

Age-old ideas, still in use today.

The first ideas had to be self-evident.  'Og is Og.  Thog is not Og.'  Once you're past that, you can start exploring your environment.  'Rock is hard.  Stick is long.  Other rock is hard.  First rock harder than other rock, break other rock, make other rock sharp.  Sharp rock good at cutting things.'  You could watch someone demonstrate these things, remember them, show other people.  But the spread of ideas was limited.  You had to be right up close, able to watch.  If it was dark, you couldn't trade ideas at all.  There was something else important that needed to exist.

Language.

The earliest languages made ideas mobile.  No longer did ideas have to remain as what could be physically shown, but instead they could be transmitted, by voice, to more people at once.  And from there, more complex thought, more complex ideas could be crafted.  It was possible to explain that 'Scary stripey death cat' had to be approached differently than 'Big stompy nosey thing' without needing either of those things present.  Even without words as we might understand them, the symbols can be deciphered.

With language and the ability for more complex ideas, more complex questions started to arise.  Why does the hot sky glowy thing move?  Where does it go when it disappears below the horizon, before it reappears on the other side?  What is the cold sky glowy thing that changes shape and doesn't keep the same time?

Why does it get hot some times of year and cold others?

Where did all of this come from, anyways?

Before we had the tools to examine the world, the systems of thought to allow us to find the explanations, there were stories.

Enki brought water to the land of Dilmun, allowing plants to flourish and life to take hold.

The sun is pushed across the sky by the dung-beetle god, Khepri.

The seasons change because Demeter is sad that her daughter has to spend time away from her in the underworld.

When we seek answers, in the absence of available explanations, we shape ideas into myths, pantheons, gods.


When we seek entertainment, stories can provide that, too.  When we have a shared basis of stories, we can form a culture.

When we have a culture, we can do great things.  Vast constructions, shaping the land to our needs, if our culture values such things.  Writing develops, perhaps first as a tool for commerce, but then as a way to record our stories and lessons, so they can be transported from place to place, without the writer having to travel with them.  And in this way, they can survive even beyond the death of an entire culture.

The ideas, then, can outlive their creators, can spread using minds as incubators and vectors, can shape even those minds, as they pass through them.

Writing also introduces a complication, however.  An idea, once written down, is largely immutable.  This copy of Descartes' Principia Philosophiæ may be differently translated, but the contents will still be the same as any other copy.  It's only when those ideas come in contact with other ideas, within the seedbed of a thinking individual, that new ideas, syntheses, can be formed.  And those are then written down, passed on, built upon further, and the cycle continues.

Ideas themselves promote this.  The idea for language came from the need to communicate ideas.  The idea for written language came from the need to communicate ideas over longer distances.  The idea for printing came from the need to communicate ideas to more people, more efficiently.  The idea for telecommunications came from the need to communicate ideas across longer distances, faster.

The idea for the Internet came from the need to communicate more ideas across potentially global distances as close to instantly as possible.

With the internet, though, the medium is no longer immutable.  Ideas can be expressed that change themselves over time, that reshape themselves based on new data.  Wikipedia lurches forward, an up-to-the-minute encyclopedia written by a million authors, changing to become more accurate and better-researched through this wide distribution.

When we combine so many ideas in an effectively limitless space and give them the ability to shape themselves, though, it raises an important question: how dense can ideas become, before they start to actually think?




OK, so after all of that, where am I actually going with all this?  It's a long introduction, but it's the basic underpinnings of XX, by Rian Hughes.  This is... a doozy of a book.  992 pages in total, not even bothering to keep to the normal format of a book.  The inside of the dust jacket is made to look like a small shelf of books, which are then excerpted within the text (some real, some not), while the endpapers of the book feature a selection of covers from various printings of Ascension by F. Herschel Teague, a made-up 1960s sci-fi novel from a made-up author, but which is included in its entirety, in its 'serialized original printing,' within the text of XX.  The book's actual content begins literally as soon as you turn the endpaper, a stream of 1s and 0s, a binary data stream, taking form across a few pages before leading into exactly what those 1s and 0s represent, a brief discussion by a few British astronomers of just what they're supposed to do with this stream... because it's a very clear, and very obvious radio signal from deep space, clearly the work of intelligent beings.

That link, just there?  That page is directly referenced in the book, in this first set of pages.  Quoted directly.  That's not something Hughes made up, that's real.

It's only after this first chapter finishes that we get what would normally be expected in a book, the colophon and the title page.  This is followed by a brief poem about the origin and nature of ideas, then the novel proper.  The main character is Jack Fenwick, a probably-autistic (he himself considers this in-text) AI programmer at a small tech startup in London.  He's one of those folks who is very good at noticing patterns in the visual noise that surrounds us, perhaps to the point of obsession.  This tendency of his, to find patterns, means that when the astronomers at Jodrell Bank who picked up the "Signal from Space" need help figuring out a way to coax meaning out of it, they go to Jack, who (helpfully) set up some of the software their systems are running on.

As he's just starting to dig in, though, the Signal gets leaked onto the internet.  This democratization of the attempts to find a way to sort through it results in a vast array of multimedia explorations that are examined in the book, from dropping the Signal into a generative graphics program and letting it draw patterns on its own, to making music from it (complete with actual LP available to download; there's a QR code in the book that leads there).  While all this is going on, though, Jack comes to the conclusion, based on looking at repeating fragments of the Signal's code, that it's not a message from aliens, but instead is the aliens, transmitted digitally.

With this idea in place, that the Signal is itself carrying alien minds in it, combined with the Signal being out on the Internet, where the idea farm is percolating away, he comes up with the idea for the Oxbow, a digital device a little like a one-way valve, where a mind in the Internet could slip in, and still see out, but be separated from the whole, able to see the I and the not I.  This is then hooked up to a 3D printer (for visual representation) and a text output engine (for communication), turned on, and he and his two coworkers, Nixon (the money and business sense) and Harriet (a master programmer), sit back to see what happens.  What they get is decidedly not what they expect, though, as instead of grabbing an alien, they get the Twentieth Century incarnate, the titular XX.


Shouty machine head (whose preferred appearance is as a dazzle-striped mechanical monstrosity seemingly inspired by the factory set design in Metropolis crossed with WWII battleships) is quickly joined by The 19th Count (a tall, thin Victorian gentleman in pure alabaster white, both clothing and skin, with absolutely no other coloration anywhere, whose speech comes in the style of vintage playbills) and Girl 21 (a manga-influenced goth girl who uses a constantly-changing flipshow of selfies and animated .gif images to show facial expression, who talks by tweeting with a smartphone), avatars of their respective centuries.  These three characters, only visible in their avatars through Augmented Reality glasses hooked to the Oxbow software, serve as secondary protagonists, allowing ideas to be bounced off of them as Jack, Harriet, and Nixon explore what lurks within the Signal in an attempt to discover what it actually is, how it works, and what its inner meaning is.

At the same time, a second plot dealing with Dana Normansson, an astronaut working at Daedalus Base on the far side of the Moon, is running, dealing with an object that flew in from outside the solar system at a significant fraction of the speed of light, pierced through Europa entirely, whipped around the sun, and promptly embedded itself in the Moon's surface.  Venturing out to investigate, she finds that what turns out to have been a ship has fired an escape pod, and a single alien has survived, though injured.  Her plotline, at least at first, deals with trying to work out how to communicate with a being who, while intelligent, shares few sensory inputs and no language with humans.


There's obviously several layers of narrative working on top of each other here, several plots that initially seem divergent-if-parallel, but eventually come together.  There's a few plot holes here and there, one of which bugged me upon noticing it about 20 pages later and one of which I didn't really realize until after finishing the book but then it kind of lingers like an unanswered question but which may be somewhat by design.  Most of the concepts at work are well-explained before they actually come up in the narrative, through the many "ephemera" that are included in the hefty page count, along with showing the effects of the Signal on culture as a whole.

Rian Hughes is a published author, but this was his first novel; his earlier works are all nonfiction on the topic of graphic design, and he himself is a graphic designer with a wide array of fonts, a portfolio full of book and album packaging, and a number of comic book title designs to his name.  This history shows very clearly; every page of XX is carefully designed, so that it looks as much like the source he's attempting to emulate on each page as possible.  He uses type as an artistic medium, stretching it to its absolute limits and using words to form images even while using that same text to tell the story.  The only places that tend to be difficult to read are when XX is talking; the typeface chosen for its normal speech takes a little extra work, though not usually for pages upon pages after its initial, 18-page soliloquy about itself, but it is given two other typefaces later that are also difficult.  But then, it would be rather difficult to talk to an anthropomorphized incarnation of the spirit of automation in any way that isn't 'loud and clanky'.


I came into this expecting something in the same vein as House of Leaves, Mark Z. Danielewski's debut novel.  There, as here, an author with no previous fiction to their name dropped a massive experimental piece on the market, a tome that, for someone willing to put in the time and effort, is a very rewarding experience.  (Full disclosure, I have never actually gotten all the way through House of Leaves, to my shame.  In my defense, it is a very tough read.  Maybe I'll actually properly tackle it this year.)  This book isn't quite as unapproachable as Danielewski's, but definitely operates in the same space.  Where Danielewski's work was very much engaging with the 20th century media landscape and ability to spread ideas, XX is absolutely at home in the 21st century, titular character notwithstanding.  Wikipedia, Twitter, and even online meme culture make appearances, and while I perhaps felt that the primary narrative was a little rushed at the end, the author's stated desire to keep it under 1000 pages meant that had to happen, especially given the coda at the end, after the epilogue, where the whole piece is brought full-circle in an amazing bit of speculative science fiction that ties everything off in a downright brilliant manner.

Yes, there's an epilogue, then there's an additional 60 pages of story.





Friday, December 25, 2020

Jólabókaflóð 2020 (1): The Lost Book of Adana Moreau (Michael Zapata, 2020)

Those who have known me for a long time, who have really gotten to know me, know that I have a deep-seated love of story. Not a preference for fiction or nonfiction, not a preference for the medium that it exists in, but for the way that it progresses, the way that the viewpoint on display interacts with the events being discussed to create a unique narrative. The best authors, in my opinion, are the ones who can tap into that aspect of story, who can display an understanding of how to craft a viewpoint as well as a narrative sequence.


Michael Zapata shows a skill in this ability in The Lost Book of Adana Moreau, a book that I went into with an expectation that it was going to be science-fiction flavored, but instead found something much more interesting. While nothing in the book exists anywhere outside of realism, there's an almost dreamlike, magical-realist quality to the way that the story's characters drift through the events on display. At the same time, however, this is a story about trauma, about loss, about exile, about moving forward after losing someone irreplaceable, after losing your home and the safety it represents.

At its core, this novel is about storytelling. Jumping back and forth between events in the 1930s and 2005, the core narrative deals with the titular "lost book". Adana Moreau, a character whose literal presence ends less than a fifth of the way through the book, is a Dominican refugee living in New Orleans after escaping the conflict that took her parents during the United States occupation of the Dominican Republic. While she speaks no English when she reaches Louisiana, with the help of her husband (a literal pirate whose name is never given), her son Maxwell (an avid reader with a severe case of wanderlust), and a librarian, she is able to teach herself the language, becoming quite fond of the early science fiction that would have been available at the time (specific examples include Yevgeny Zamyatin's We, Mary Shelley's Frankenstein, and some of the works of H.P. Lovecraft).


After finding a newspaper article about Percy Fawcett, who disappeared while searching for an ancient lost city that he believed to exist in the Brazilian rainforest, Adana gets the idea to write her own science fiction novel, Lost City, which is described and summarized as being an early example of post-apocalyptic fiction, influenced in large part by her own life story and what she had read of Fawcett's story, dealing with the search for lost cities and eventually with parallel universes. She is tapped to write a sequel, A Model Earth, but after completing it, she becomes ill, and decides to destroy the manuscript before it's published. Her son has read the unpublished novel, though, so it lives on through him.


After Adana's story ends, the narrative jumps forward to late 2004, and the viewpoint changes to Saul Drower, an Israeli living in Chicago who cares for his grandfather, and who immigrated to the United States in his childhood after his parents were killed by Fatah militants in the Coastal Road massacre. After his grandfather's death, he is given a package that he's instructed to send to Maxwell Moreau, a theoretical physicist specializing in the theory of parallel universes at the Universidad de Chile in Santiago. However, Moreau has retired, left Santiago, and did not leave a forwarding address, so the box is returned. Opening it to see what the heavy package was, Saul finds a 926-page manuscript for A Model Earth by Adana Moreau.


Enlisting the help of his lifelong friend Javier Silva, a journalist who has been reporting on protests and human rights issues in South America and Mexico but returned for a new job at the Chicago Tribune, Saul is able, after a number of months, to track down Maxwell's new address in New Orleans. Packages to New Orleans are not being shipped, due to events in August 2005, decides that he needs to hand-deliver it.


From there, the book shifts back and forth between the stories of Saul and Javier's search through the wreckage of Hurricane Katrina for Maxwell, and Maxwell's childhood experiences growing up in New Orleans and Chicago. At the same time, the underlying story of where Saul's manuscript came from is slowly revealed, only becoming totally clear when everything finally comes together at the end.


If the book was just about these characters, it would be interesting enough... but there's more to it. Saul's grandfather was a historian who showed a particular ability to get people he interviewed to open up and tell their stories, always nudging them on with a "Tell me more" sort of prompt. Throughout the novel, there are brief interludes, always several pages long, where a character tells a story about their history, about how they came to be where they are, about who and where they have lost and how they have coped with those losses. These stories range from a man who was a translator for the Bolsheviks in 1910s Petrograd fleeing to America, to a Sicilian WWII soldier's long-buried wartime memories, to a Chilean widow in the early 2000s searching for evidence of the fates of her family members who were "disappeared" by the Pinochet regime.


The theory of parallel universes appears commonly as well, with Saul in particular thinking about all the worlds where things happened differently, where he was with his parents when they were killed, or where they had taken a different bus and he grew up in Israel, or where Argentine dictator Jorge Rafael Videla suffered a brain injury as a child and never rose to power... all the possibilities that can be explored but which we can never know the full ramifications of, as they didn't happen in our universe, our timeline.


That, then, becomes the true message of the book: we can't know or experience how things might have gone differently, but dwelling on that makes loss meaningless. We can move forward after a loss, though. We can learn from the past, and remember our losses, but we can also make new lives, and make the most of what we still have, even in the face of the unimaginable. Just as New Orleans, in the fifteen years since the hurricane, has bounced back from that destruction and reclaimed its heritage as the thriving cultural center it was, we as people can do the same.


A very strong work to come out in the Year of Covid, to say the least. The entire world is being reshaped by loss on a scale unseen in most lifetimes, whether or not people want to admit that it's real. This has been the year that showed what damage ignoring an impending disaster, an ongoing disaster, can wreak; the way we move forward from that is to learn from the experience, to let it shape but not stop culture, and to remember.

Monday, December 24, 2018

Jólabókaflóð 2018: A is for Ox (Lyn Davies, 2006)

My family started a tradition for ourselves last year, taking inspiration from the Jólabókaflóð tradition in Iceland.  This is a literary tradition, literally the 'Yule Book Flood', in which people are given a book and chocolate on the night before Christmas, with the intention being that you'll curl up with a good book for the evening before the following day's festivities.  In Iceland, this goes so far as to have a catalog of the new books published in the country that year easily available to every household; obviously that would be a little difficult in this country, which is rather larger.  Last year, the book I received was a collection of Jules Verne novels, a rather thick tome that I still haven't read all of (though I rather appreciated that it included Around the World in 80 Days, having recently [at the time] read Philip José Farmer's The Other Log of Phileas Fogg, which takes Verne's work and attaches a sci-fi conspiracy narrative to it, linking to the author's other 'Wold Newton' novels and stories).

This year's selection for me was rather more readable on the same day, what with only being 118 pages long.  However, it's also something that was completely up my alley, and went on my Amazon wishlist as soon as I found out it existed.  That book is A is for Ox by Lyn Davies.  There's a lot to think over in this one, to say the least.

So, first, the unwrapping experience.  After all, the gift has been here for a few days, wrapped and everything.  Wrapping paper as expected, removed, there's the big giant candy bar because Trader Joe's, and then... more wrapped things.  The book was wrapped in paper by the seller that Mom got it from, and she only opened it far enough to take out the packing slip.  But that's OK.  Feels a little weird through the second layer, like it's a short-edge-bound book or something.  And once I found an edge to start tearing from, that's what I initially thought I had, too.  Except what I thought was the spine had no words, and looked awfully squared-off.  Pulling it free, I discovered... a book in a box.  This is actually rather exciting to me; when I find a book in a box, with very few exceptions, it's a Folio Society edition of something.  These are amazing things to put on any bookshelf; the Folio Society produces high-quality hardcover editions of books with custom cover designs printed right on the bindings, no dust jackets, and boxes to protect them from shelf wear.  Sometimes the boxes themselves have artwork on them, but sometimes, as in this case, they're just plain (but quite sturdy) boxes.  The cover itself, as is perhaps fitting for the book, features a wraparound detail from an inscription in Pompeii (from a rubbing by the author), and the front cover bears an illustration from De Divina Proportione which is repeated on the title page.

The contents of the book come in two flavors.  The first 60 or so pages, and the last four, are a general history of the development of the alphabet.  The first chapter deals with the origins of writing itself in ancient Sumeria, and the influences that Sumerian writing had on that of the Egyptians.  From there, the book moves to looking at the early alphabets used by the Egyptians and Phoenicians, before the third chapter deals with the formation of letters recognizable to modern readers, showing why the Greek alphabet is so different from those of languages derived from Latin (or, as in the case of English, languages that had the Latin alphabet thrust upon them), and ending with the formation of capital letters as can be seen in Roman sites, such as Trajan's Column or the archaeological treasure trove that is Pompeii.  The fourth chapter covers the later development of minuscule, or lower-case letters, from the early Roman cursive scripts to their modern forms.  The fifth chapter is at the very end of the book, and covers modern changes to the way letters are used, both in the rise of what is functionally our modern hieroglyphs as street signs and other symbolic communication (it takes much less time to parse a sign that indicates a slippery road than to read and understand 'Warning: Slippery Roads Ahead' when you're driving at speed), and also in the form of text-message shorthand, using letters and numbers for their name value rather than their pronounciation (such as using 'U' in place of you, or '2day' in place of today).  Each chapter of the book is accompanied by illustrations depicting the writing being discussed, both with the writing isolated, and with its context shown, so that the reader is able to see what each writing system looks like and how it was used.

The second type of content found, and what is perhaps the most fascinating from a visual standpoint, is the middle portion of the book, between chapters 4 and 5.  This section consists of 26 two-page spreads, each of which is devoted to a single letter of the English alphabet.  The top half of the two pages in each case starts with the earliest known ancestor of the letter, which is almost always either Egyptian or Phoenician, though some examples of Semitic scripts appear as well.  Each step of the development of those early letters toward the Roman capitals is shown, followed by the Roman cursive, and the development from those forms to the modern lower-case, always shown through a 15th century printing type. The bottom halves of the pages are a short writeup of the origin of the letter, how it made its way to Rome, and how later scribes created what we now use. This section also includes explanations of a few alphabetic oddities such as the ſ, which is so often misread as being an f in old manuscripts, but is actually another form of lower-case S.

If there's any complaint I can pose regarding this book, it's that it doesn't cover the few letters that have been lost by the English language over the centuries.  In particular, I might have liked to see a few explorations of letters such as Eth (Ðð), Thorn (Þþ), or even the ampersand (🙲&), whose name comes from being considered the last letter of the alphabet until at least the 18th century (W, X, Y, Z, and, per se, and [and, by itself, and]).  I do think the final chapter would need an update in a newer printing (the copyright is from 2006, so predates emoji's emergence in 2009), but its use of common signs such as 'No Smoking' still work very well for illustrating what is being talked about.

Certainly a worthwhile read, and an enjoyable one as well.  Definitely a book that I would recommend for anyone who has any interest in the history of, well... writing.